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Collective interaction by design collective controllers for social navigation on digital photos

Published: 16 October 2010 Publication History

Abstract

This paper seeks to attract attention to the possibilities for designing for collaborative control and social negotiation in everyday interaction design. This work is starts out from the interaction model of collective interaction, which is a model depicting strong social connection between people interacting on a shared digital material with a shared goal. We adopt a research through design approach where we develop an exemplar collective interaction prototype for collective exploration of digital photos in the home and we evaluate the prototype in use. The exemplar prototype and experiences from trial use serves to refine the collective interaction model and identify qualities and shortcommings of collective interaction applications. In this way we wish to point to a design space, which can lead to new interaction techniques and -designs supporting shared social experiences around digital materials in everyday life.

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Cited By

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  • (2019)Proxemics PlayCompanion Publication of the 2019 on Designing Interactive Systems Conference 2019 Companion10.1145/3301019.3323886(177-181)Online publication date: 18-Jun-2019
  • (2019)Technologies for Enhancing Collocated Social Interaction: Review of Design Solutions and ApproachesComputer Supported Cooperative Work (CSCW)10.1007/s10606-019-09345-0Online publication date: 14-Feb-2019
  • (2017)Collective interactionProceedings of the 29th Australian Conference on Computer-Human Interaction10.1145/3152771.3152779(68-76)Online publication date: 28-Nov-2017
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  1. Collective interaction by design collective controllers for social navigation on digital photos

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    cover image ACM Other conferences
    NordiCHI '10: Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
    October 2010
    889 pages
    ISBN:9781605589343
    DOI:10.1145/1868914
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    • University of Iceland

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    Published: 16 October 2010

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    Author Tags

    1. collective interaction
    2. interaction device
    3. shared display
    4. social interaction
    5. tactile

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    Cited By

    View all
    • (2019)Proxemics PlayCompanion Publication of the 2019 on Designing Interactive Systems Conference 2019 Companion10.1145/3301019.3323886(177-181)Online publication date: 18-Jun-2019
    • (2019)Technologies for Enhancing Collocated Social Interaction: Review of Design Solutions and ApproachesComputer Supported Cooperative Work (CSCW)10.1007/s10606-019-09345-0Online publication date: 14-Feb-2019
    • (2017)Collective interactionProceedings of the 29th Australian Conference on Computer-Human Interaction10.1145/3152771.3152779(68-76)Online publication date: 28-Nov-2017
    • (2017)StringForceProceedings of the 2017 Conference on Interaction Design and Children10.1145/3078072.3091987(713-716)Online publication date: 27-Jun-2017
    • (2017)Sensitizing Concepts for Socio-spatial Literacy in HCIProceedings of the 2017 CHI Conference on Human Factors in Computing Systems10.1145/3025453.3025756(6449-6460)Online publication date: 2-May-2017

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