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Are human-computer interaction design patterns really used?

Published: 16 October 2010 Publication History

Abstract

This paper describes the outcoming of an online survey which focuses on the usage of Human-Computer Interaction (HCI) design patterns. The results should clarify if HCI patterns are currently used in academic and especially in industrial environments. Furthermore, we want to investigate the shortcomings of the design pattern concept from the users point of view. The results are incorporated in the design of an formalized HCI design pattern structure.

References

[1]
Alexander C. The timeless Way of Building, Oxford University Press (1979)
[2]
Alexander C. The Oregon Experiments, Oxford University Press (1975)
[3]
Coram, T. Lee, J. Experiences -- A Pattern Language for User Interface Design, Online: http://www.maplefish.com/todd/papers/experiences.html, Accessed on: July 16, 2010
[4]
Kruschitz C., Hitz, M. Bringing Formalism and Unification to Human-Computer Interaction Design Patterns, In Proceedings of the 1st International Workshop on Pattern-Driven Engineering of Interactive Computing Systems, ACM (2010)
[5]
Pemberton, L. The Promise of Pattern Languages for Interaction Design, Online: http://www.it.bton.ac.uk/staff/-lp22/HF2000.html, Accessed on: July 16, 2010

Cited By

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  • (2023)Form to Flow: Exploring Challenges and Roles of Conversational UX Designers in Real-world, Multi-channel Service EnvironmentsProceedings of the ACM on Human-Computer Interaction10.1145/36101897:CSCW2(1-24)Online publication date: 4-Oct-2023
  • (2019)Identifying HCI Patterns for the Support of Participatory Enterprise Modeling on Multi-touch TablesThe Practice of Enterprise Modeling10.1007/978-3-030-35151-9_8(118-133)Online publication date: 19-Nov-2019
  • (2018)Integration of accessibility design patterns with the software implementation process of ISO/IEC 29110Journal of Software: Evolution and Process10.1002/smr.198731:1Online publication date: 10-Aug-2018
  • Show More Cited By

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  1. Are human-computer interaction design patterns really used?

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    cover image ACM Other conferences
    NordiCHI '10: Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
    October 2010
    889 pages
    ISBN:9781605589343
    DOI:10.1145/1868914
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    • Reykjavik University
    • University of Iceland

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 16 October 2010

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    Author Tags

    1. HCI design pattern
    2. formalization
    3. survey

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    • Short-paper

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    NordiCHI '10
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    Overall Acceptance Rate 379 of 1,572 submissions, 24%

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    Cited By

    View all
    • (2023)Form to Flow: Exploring Challenges and Roles of Conversational UX Designers in Real-world, Multi-channel Service EnvironmentsProceedings of the ACM on Human-Computer Interaction10.1145/36101897:CSCW2(1-24)Online publication date: 4-Oct-2023
    • (2019)Identifying HCI Patterns for the Support of Participatory Enterprise Modeling on Multi-touch TablesThe Practice of Enterprise Modeling10.1007/978-3-030-35151-9_8(118-133)Online publication date: 19-Nov-2019
    • (2018)Integration of accessibility design patterns with the software implementation process of ISO/IEC 29110Journal of Software: Evolution and Process10.1002/smr.198731:1Online publication date: 10-Aug-2018
    • (2017)Empirical Evaluation Methods for Pattern LanguagesProceedings of the 22nd European Conference on Pattern Languages of Programs10.1145/3147704.3147719(1-24)Online publication date: 12-Jul-2017
    • (2016)Usability Pattern Identification Through Heuristic WalkthroughsDesign, User Experience, and Usability: Design Thinking and Methods10.1007/978-3-319-40409-7_22(219-230)Online publication date: 22-Jun-2016
    • (2016)Design Patterns for Human-Cognitive Agent TeamingEngineering Psychology and Cognitive Ergonomics10.1007/978-3-319-40030-3_24(231-243)Online publication date: 21-Jun-2016
    • (2016)Designing Responsive Interactive Applications by Emotion-Tracking and Pattern-Based Dynamic User Interface AdaptationHuman-Computer Interaction. Novel User Experiences10.1007/978-3-319-39513-5_3(28-36)Online publication date: 19-Jun-2016
    • (2016)Elaboration on Terms and Techniques for Reuse of Submodels for Task and Workflow SpecificationsProceedings, Part I, of the 18th International Conference on Human-Computer Interaction. Theory, Design, Development and Practice - Volume 973110.1007/978-3-319-39510-4_43(467-475)Online publication date: 17-Jul-2016

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