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Touching the depths: introducing tabletop interaction to reservoir engineering

Published:07 November 2010Publication History

ABSTRACT

Modern reservoir engineering is dependent on 3D visualization tools. However, as we argue in this paper, the current tools used in this domain are not completely aligned with the reservoir engineer's interactive needs, and do not address fundamental user issues, such as collaboration. We base our work on a set of observations of reservoir engineers, and their unique interactive tasks and needs. We present insightful knowledge of the domain, and follow with a prototype for an interactive reservoir visualization system, on the Microsoft Surface. We conclude by presenting a design critique we performed using our prototype, and reflecting on the impact we believe tabletop interaction will have on the domain of reservoir engineering.

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References

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  1. Touching the depths: introducing tabletop interaction to reservoir engineering

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      • Published in

        cover image ACM Conferences
        ITS '10: ACM International Conference on Interactive Tabletops and Surfaces
        November 2010
        327 pages
        ISBN:9781450303996
        DOI:10.1145/1936652

        Copyright © 2010 ACM

        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 7 November 2010

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        Overall Acceptance Rate119of418submissions,28%

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