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Gesture keyboard with a machine learning requiring only one camera

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Published:08 March 2012Publication History

ABSTRACT

In this paper, the authors propose a novel gesture-based virtual keyboard (Gesture Keyboard) that uses a standard QWERTY keyboard layout, and requires only one camera, and employs a machine learning technique. Gesture Keyboard tracks the user's fingers and recognizes finger motions to judge keys input in the horizontal direction. Real-Adaboost (Adaptive Boosting), a machine learning technique, uses HOG (Histograms of Oriented Gradients) features in an image of the user's hands to estimate keys in the depth direction. Each virtual key follows a corresponding finger, so it is possible to input characters at the user's preferred hand position even if the user displaces his hands while inputting data. Additionally, because Gesture Keyboard requires only one camera, keyboard-less devices can implement this system easily. We show the effectiveness of utilizing a machine learning technique for estimating depth.

References

  1. Emi Tamaki, et al. A Robust and Accurate 3D Hand Posture Estimation Method for Interactive Systems. Information Processing Society of Japan 2010.Google ScholarGoogle Scholar
  2. Frank Chun Yat Li, et al. The 1Line Keyboard: A QWERTY Layout in a Single Line. UIST '11. ACM, Santa Barbara, CA, USA Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Juan Pablo Wachs, et al. Vision-Based Hand-Gesture Applications in communications of the ACM (February 2011, vol.54, No2) Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Mathias Kolsch, et al. Keyboards without Keyboards: A Survey of Virtual Keyboards. UCSB technical Report 2002--21, July 12, 2002Google ScholarGoogle Scholar
  5. Taich Murase, et al. Gesture Keyboard Requiring Only One Camera. UIST '11. ACM, Santa Barbara, CA, USA Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Vkey: Virtual Devices, Inc., http://www.virtualdevices.net/index2.htmGoogle ScholarGoogle Scholar

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  1. Gesture keyboard with a machine learning requiring only one camera

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      • Published in

        cover image ACM Other conferences
        AH '12: Proceedings of the 3rd Augmented Human International Conference
        March 2012
        162 pages
        ISBN:9781450310772
        DOI:10.1145/2160125

        Copyright © 2012 ACM

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 8 March 2012

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        Overall Acceptance Rate121of306submissions,40%

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