ABSTRACT
Wearable technology has been envisioned, amongst other things, to enhance face-to-face social interaction. For example, the visibility of wearable devices to other people (e.g. a wearable display) could augment the wearer's appearance by displaying public and socially relevant information about them. Such information could increase nearby people's awareness of the wearer, thus serve as tickets-to-talk and, ideally, enhance their first encounters. We present the design of CueSense, a wearable displays that shows textual content from the wearer's social media profiles, determined by the level of proximity to another user and match-making between their contents. We report the findings from a preliminary user study with 18 participants, followed by discussion as well as ideas for future research and further refinement of the concept.
- Abouzied, A. and Chen, J. CommonTies: a contextaware nudge towards social interaction. Proc. of the companion publication CSCW Companion '14. ACM Press (2014), 1--4. Google ScholarDigital Library
- Borovoy, R. et al. Meme Tags and Community Mirrors: Moving from Conferences to Collaboration. Proc. CSCW '98. ACM (1998). Google ScholarDigital Library
- Brudy, F. et al. Is Anyone Looking? Mitigating Shoulder Surfing on Public Displays through Awareness and Protection. In Proc. PerDis'14. ACM Press (2014), 1--6. Google ScholarDigital Library
- Falk, J. and Bjtirk S. The BubbleBadge: A Public Wearable Display. Extended Abstracts of CHI'99, ACM Press (1999). Google ScholarDigital Library
- Hall, E.T. The Hidden Dimension. Doubleday, 1966.Google Scholar
- Jarusriboonchai, P. et al. User Experience of Proactive Audio-Based Social Devices: a Wizard-of-Oz study. In Proc. MUM'14. ACM Press (2014). Google ScholarDigital Library
- Kortuem, G., Segall, Z. Wearable Communities: Augmenting Social Networks with Wearable Computers. IEEE Pervasive Computing, Jan-March 2003. pp. 71--78. Google ScholarDigital Library
- Levenshtein, V. 1966. Binary codes capable of correcting deletions, insertions and reversals. Sov. Phys. Dokl. 10, 8, 707--710.Google Scholar
- Marquardt, N. et al. Gradual Engagement: Facilitating Information Exchange between Digital Devices as a Function of Proximity. In Proc. ITS'12. ACM Press (2012), 31--40. Google ScholarDigital Library
- Mauriello, M., Gubbels, M. and Froehlich, J. Social Fabric Fitness: The Design and Evaluation of Wearable E-Textile Displays to Support Group Running. In Pro. CHI'14. ACM Press (2014), 2833--2842. Google ScholarDigital Library
- Sacks, H. 1992. Lectures on Conversation: Volumes I and II. Oxford: Blackwell.Google Scholar
- Turkle, S. Alone together: Why we expect more from technology and less from each other. Basic Books, 2012. Google ScholarDigital Library
Index Terms
- CueSense: A Wearable Proximity-Aware Display Enhancing Encounters
Recommendations
Illumee: aesthetic light bracelet as a wearable information display for everyday life
UbiComp '13 Adjunct: Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publicationWe present our vision of a wearable light display integrated into a piece of jewellery -- an aesthetic bracelet. As a piece of jewellery, the display is discreetly integrated into some accessoire that is worn anyway and therefore integrates excellently ...
SleeD: Using a Sleeve Display to Interact with Touch-sensitive Display Walls
ITS '14: Proceedings of the Ninth ACM International Conference on Interactive Tabletops and SurfacesWe present SleeD, a touch-sensitive Sleeve Display that facilitates interaction with multi-touch display walls. Large vertical displays allow multiple users to interact effectively with complex data but are inherently public. Also, they generally cannot ...
Using Personal Devices to Facilitate Multi-user Interaction with Large Display Walls
UIST '15 Adjunct: Adjunct Proceedings of the 28th Annual ACM Symposium on User Interface Software & TechnologyLarge display walls and personal devices such as Smartphones have complementary characteristics. While large displays are well-suited to multi-user interaction (potentially with complex data), they are inherently public and generally cannot present an ...
Comments