ABSTRACT
The growing diffusion of digital technology in everyday life is bringing into the realm of technological products new users with novel demands, which translate into novel design/research issues, like in the case of children-oriented Technology Enhanced Learning (TEL) systems. It is recognized the need for developing empirically grounded guidelines that take into account the context in which children-oriented technology is going to be used. Action Research (AR) appears as a useful approach able to assist in practical problem solving while at the same time expanding scientific knowledge by generating/testing new theories/methods. In this paper we report on our experience within an AR project aimed at conceiving a novel children-oriented data gathering techniques and using it for the context-of-use analysis of the TERENCE project, which developed a TEL system for children.
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Index Terms
- Designing for children: blending HCI and Action Research
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