ABSTRACT
In this paper, we present a novel computer vision based game which exploits multiple game gateways that enable different roles, different multiplayer experiences and also the transition from the traditional on-screen display to the mobileVR in single or multi-player mode while preserving the continuity of the immersive gaming experience. A detailed design and study are given. Three groups of play testers (n=20) played the game while being photographed, and were subsequently interviewed.
Supplemental Material
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Index Terms
- Designing Multi-Gateway Interactions In A Multi-Player Strategy Game
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