ABSTRACT
Design of interactive technology provides opportunities as well as constraints in how a group of users can organize in a shared space. The core argument of interaction proxemics is to consider this in designing for collaboration. In my thesis, I focus on conceptualizing design of ubicomp technologies in this way. My goal with the concepts of proxemic configurations and transitions is to design for more flexibility in how users can collaborate and act socially through technology.
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Index Terms
- Designing for Interaction Proxemics: Configurations and Transitions
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