skip to main content
10.1145/3210539.3210547acmconferencesArticle/Chapter ViewAbstractPublication PagesicmrConference Proceedingsconference-collections
research-article

Geospatial Access to Lifelogging Photos in Virtual Reality

Published:06 June 2018Publication History

ABSTRACT

We present a virtual reality system for accessing geotagged photos taken with a lifelogging camera. Photos are spatially located on a world map that can be explored with a head-mounted display. Using a virtual reality headset allows users to easily and intuitively explore this large information space. Images are initially represented by icons but become visible once a user gets closer to a particular area of interest. While not suitable for all search tasks, this visualisation has benefits in situations where location plays a significant role; be it because the actual content is location-related or because the owner of the lifelog remembers and associates the related event with certain places. Likewise, our spatial representation of the data often implicitly reveals a temporal relationship, which can be helpful in the search process as well.

References

  1. Soumyadeb Chowdhury, Md Sadek Ferdous, and Joemon M Jose . 2016. A user-study examining visualization of lifelogs. In Content-Based Multimedia Indexing (CBMI), 2016 14th International Workshop on. IEEE, 1--6.Google ScholarGoogle ScholarCross RefCross Ref
  2. Aaron Duane, Rashmi Gupta, Liting Zhou, and Cathal Gurrin . 2016. Visual insights from personal lifelogs. In Proceedings of the 12th NTCIR Conference on Evaluation of Information Access Technologies, Tokyo. 386--389.Google ScholarGoogle Scholar
  3. Aaron Duane and Cathal Gurrin . 2017. Pilot Study to Investigate Feasibility of Visual Lifelog Exploration in Virtual Reality. In Proceedings of the 2nd Workshop on Lifelogging Tools and Applications. ACM, 29--32. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Aaron Duane and Cathal Gurrin . 2018. Lifelog exploration prototype in virtual reality. In International Conference on Multimedia Modeling. Springer, 377--380.Google ScholarGoogle ScholarCross RefCross Ref
  5. Cathal Gurrin, Alan F Smeaton, Aiden R Doherty, et almbox. . 2014. Lifelogging: Personal big data. Foundations and Trends® in Information Retrieval Vol. 8, 1 (2014), 1--125. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Jae Ho Jeon, Jongheum Yeon, Sang-goo Lee, and Jinwook Seo . 2014. Exploratory visualization of smarphone-based life-logging data using Smart Reality Testbed. In Big Data and Smart Computing (BIGCOMP), 2014 International Conference on. IEEE, 29--33.Google ScholarGoogle ScholarCross RefCross Ref
  7. Sanket Khanwalkar, Shonali Balakrishna, and Ramesh Jain . 2016. Exploration of large image corpuses in virtual reality Proceedings of the 2016 ACM on Multimedia Conference. ACM, 596--600. Google ScholarGoogle ScholarDigital LibraryDigital Library
  8. Sojung Kwak, Joeun Lee, and Jieun Kwon . 2015. An Analysis of Infographic Design for Life-Logging Application. In Advances in Computer Science and Ubiquitous Computing. Springer, 185--191.Google ScholarGoogle Scholar
  9. Gerald Schaefer, Mateusz Budnik, and Bartosz Krawczyk . 2017. Immersive browsing in an image sphere. In Proceedings of the 11th International Conference on Ubiquitous Information Management and Communication. ACM, 26. Google ScholarGoogle ScholarDigital LibraryDigital Library
  10. LSC website . 2018. Lifelog Search Challenge 2018. deftempurl%http://lsc.dcu.ie/ tempurlGoogle ScholarGoogle Scholar
  11. Yang Yang and Cathal Gurrin . 2013. Personal lifelog visualization. In Proceedings of the 4th International SenseCam & Pervasive Imaging Conference. ACM, 82--83. Google ScholarGoogle ScholarDigital LibraryDigital Library
  12. Y Yang, H Lee, and C Gurrin . 2013 a. Lifelogging: New Challenges for Information Visualization on Mobile Platforms. CHI'11 Extended Abstracts on Human Factors in Computing Systems (2013).Google ScholarGoogle Scholar
  13. Yang Yang, Hyowon Lee, and Cathal Gurrin . 2013 b. Visualizing lifelog data for different interaction platforms CHI'13 Extended Abstracts on Human Factors in Computing Systems. ACM, 1785--1790. Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. Geospatial Access to Lifelogging Photos in Virtual Reality

        Recommendations

        Comments

        Login options

        Check if you have access through your login credentials or your institution to get full access on this article.

        Sign in
        • Published in

          cover image ACM Conferences
          LSC '18: Proceedings of the 2018 ACM Workshop on The Lifelog Search Challenge
          June 2018
          43 pages
          ISBN:9781450357968
          DOI:10.1145/3210539

          Copyright © 2018 ACM

          Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

          Publisher

          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 6 June 2018

          Permissions

          Request permissions about this article.

          Request Permissions

          Check for updates

          Qualifiers

          • research-article

          Upcoming Conference

          ICMR '24
          International Conference on Multimedia Retrieval
          June 10 - 14, 2024
          Phuket , Thailand

        PDF Format

        View or Download as a PDF file.

        PDF

        eReader

        View online with eReader.

        eReader