- Djajadiningrat, J.P., Overbeeke, C.J., & Stappers, P.J. (2001). Cubby: A Unified Interaction Space for Precision Manipulation. Proceedings of ITEC2001 (CD-ROM), Lille, April 24--26 2001.Google Scholar
- Wegner, K. (2001). Data Sonification for Simulation, Training, and Guidance in Critical Environments. Proceedings of ITEC2001 (CD-ROM), Lille, April 24--26 2001.Google Scholar
Index Terms
Cubby+: exploring interaction
Recommendations
B2B-Swipe: Swipe Gesture for Rectangular Smartwatches from a Bezel to a Bezel
CHI '16: Proceedings of the 2016 CHI Conference on Human Factors in Computing SystemsWe present B2B-Swipe, a single-finger swipe gesture for a rectangular smartwatch that starts at a bezel and ends at a bezel to enrich input vocabulary. There are 16 possible B2B-Swipes because a rectangular smartwatch has four bezels. Moreover, B2B-...
Touchless gestural interaction with small displays: a case study
CHItaly '13: Proceedings of the Biannual Conference of the Italian Chapter of SIGCHITouchless gestural interaction enables users to interact with digital devices using body movements and gestures, and without the burden of a physical contact with technology (e.g., data gloves, body markers, or remote controllers). Most gesture-based ...
TapBoard: making a touch screen keyboard more touchable
CHI '13: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsA physical keyboard key has three states, whereas a touch screen usually has only two. Due to this difference, the state corresponding to the touched state of a physical key is missing in a touch screen keyboard. This touched state is an important ...
Comments