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An empirical framework for designing social products

Published: 26 June 2006 Publication History

Abstract

Designers generally agree that understanding the context of use is important in designing products. However, technologically advanced products such as personal robots engender complex contextual characteristics that are not yet well understood. The social context of use shapes the roles that the user and the product play in the interaction. For instance, an intelligent agent that acts as a coach for an exercise program and one that supervises a physical rehabilitation regimen for the physically challenged function in different social contexts. Only a few studies to date have considered the social context of use as part of the design. My research proposes a conceptual framework for understanding the critical social aspects of interaction with products such as the social context of use. I combine interaction design and social science methodology to make an evaluation of my framework with a series of empirical studies.

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Cited By

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  • (2019)Analysis of One-Person Households Who Is Young’s Characteristics in Combination with Social Experience from the Perspectives of Interaction Process in Product Use, Social Situation and Public SpaceDesign, User Experience, and Usability. Design Philosophy and Theory10.1007/978-3-030-23570-3_42(557-576)Online publication date: 3-Jul-2019
  • (2009)Relationship EnhancerProceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction10.1007/978-3-642-02580-8_70(641-650)Online publication date: 14-Jul-2009
  • (2008)Exploring the desirable correspondence between robot appearance and interaction typesRO-MAN 2008 - The 17th IEEE International Symposium on Robot and Human Interactive Communication10.1109/ROMAN.2008.4600676(261-266)Online publication date: Aug-2008

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Published In

cover image ACM Conferences
DIS '06: Proceedings of the 6th conference on Designing Interactive systems
June 2006
384 pages
ISBN:1595933670
DOI:10.1145/1142405

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 26 June 2006

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Author Tags

  1. design methodology
  2. interaction design
  3. personal robots
  4. social context of use
  5. social interaction
  6. social products
  7. user attributes

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DIS06
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DIS06: Designing Interactive Systems 2006
June 26 - 28, 2006
PA, University Park, USA

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Overall Acceptance Rate 1,158 of 4,684 submissions, 25%

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Cited By

View all
  • (2019)Analysis of One-Person Households Who Is Young’s Characteristics in Combination with Social Experience from the Perspectives of Interaction Process in Product Use, Social Situation and Public SpaceDesign, User Experience, and Usability. Design Philosophy and Theory10.1007/978-3-030-23570-3_42(557-576)Online publication date: 3-Jul-2019
  • (2009)Relationship EnhancerProceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction10.1007/978-3-642-02580-8_70(641-650)Online publication date: 14-Jul-2009
  • (2008)Exploring the desirable correspondence between robot appearance and interaction typesRO-MAN 2008 - The 17th IEEE International Symposium on Robot and Human Interactive Communication10.1109/ROMAN.2008.4600676(261-266)Online publication date: Aug-2008

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